﻿using PlayMyLife.Definitions.HumanProperty;
using PlayMyLife.Definitions.StoryEvent;

namespace PlayMyLife.ModelInterface {
    public interface IRolesReader {
        HumanSelfData GetRoleData(long id);
        RelationData GetRelation(long playerA, long playerB);
    }

    public interface IRolesManager : IRolesReader {
        bool AddRoleData(HumanSelfData data);
        bool ChangeRelation(RelationData relation);
    }
}
